Why Gary Gygax's Wife Was Convinced He Was Having An Affair
Hit points, magic points, dungeons, turn-based combat, buying and selling goods, melee and ranged attackers, offensive and defensive spells, resting, treasure chests: all of these mechanics and more come straight from D&D. But unlike a game with strictly defined progress and outcomes, like Clue or Monopoly, these mechanics merely form the framework of Dungeons & Dragons. Within it, gamers can devise whatever world, narrative, characters, and goals they want, and play infinitely. Or as Gygax's grandson told Wired, "
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